This repository contains information necessary for User Agents to have conformance in WebXR [
XRInputSource] objects for all known hardware devices. It also contains assets and a helper library for developers to visualize motion controllers reported though
XRInputSource objects. A preview page is also included to allow end-to-end validation of new hardware. The master branch of this preview page is hosted on github here:
XRInputSourcehardware to ensure User Agent conformity.
XRInputSourceprofiles defined in the [registry](. The build step of this package merges its content with the JSON files in the registry package.
XRInputSourcedata. This library is 3D engine agnostic.
Packaged will be published to npm as changes occur, with version numbers formatted as
<Major>.<Minor>.<Patch> and updated according to the following guildlines:
Packages from this repo may update their
Patch versions at a different cadence. Changes to
Major versions are expected to be large enough that all packages will update in tandem.